The aim is to race all one's pieces into the star corner on the opposite side of the board before opponents do the same. The destination corner is called home. Each player has 10 pieces, except in games between two players when 15 are sometimes used. A toss of a coin decides who starts. Players take turns to move a single pawn of their own colour. In one turn a pawn may either be simply moved into an adjacent hole OR it may make one or more hops over other pegs. Where a hopping move is made, each hop must be over an adjacent peg and into a the vacant hole directly beyond it. Each hop may be over any coloured pawn including the player's own and can proceed in any one of the six directions. After each hop, the player may either finish or, if possible and desired, continue by hopping over another pawn. Occasionally, a player will be able to move a pawn all the way from the starting triangle across the board and into the opposite triangle in one turn! Pawns are never removed from the board. However, once a pawn has reached the opposite triangle, it may not be moved out of the triangle, only within the triangle. The question soon arises as to whether it is possible to move a pawn into a triangle that is the starting or target triangle for another player.
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