A world of peace has been torn asunder by the opening of a vile portal from the goblin kingdom. Nasty goblins pour into the peaceful groves and villages of the elf world, setting the realm ablaze. Now you, the heroes, must quest in order to right this wrong. There are two paths to victory: closing the portal or slaying all the goblins.
Which one will you choose? Either way, your quests will be aided by the help of the surviving mushroom folk — and by the epic items that have been lost in the realm's deep dungeons. The world is ending quickly, so you must act fast to save it, but you also need to know when your luck will run out...
In Tiny Epic Quest, players embark on a sandbox adventure reminiscent of classic video games. Each player controls a band of three elf heroes questing to save the world and the sacred mushroom folk from the intruding goblins.
Each round is broken into two phases: day and night. During the day, players travel far and wide, visiting villages to acquire quests, monuments to learn powerful spells, mushroom groves to seek guidance, and treacherous locations in search of artifacts! Acquiring artifacts empower the heroes with unique abilities; this may improve a heroes' movement or combat, or their ability to learn spells or mitigate harmful dice rolls.
Heroes must travel by foot, by horse, by raft, by boat and by gryphon to get to everywhere they need to go to satisfy their quests — or to position themselves for what night brings. As each type of movement is different, and limited, players need to take careful consideration when traveling, and how they travel, if they wish to accomplish all of their goals.
During the night, players must face the challenge of their quests, and decisions, by rolling dice, hoping for fortune, and knowing when to quit. Will you press on? Or is it time to save your progress and rest? Tomorrow is another day.
The game ends once the portal is closed or all the goblins have been eradicated. The player who has acquired the most victory points by slaying goblins, learning spells, and completing quests is crowned the winner!
CHANGE OF MIND:
We will happily provide a refund subject to the following conditions:
• The products being returned are in sealed, unused and re-sellable condition
• Proof of Purchase accompanies the returned product
• The request for return is within 30 days from the date of delivery
• The product is not a Trading Card Game (TCG)
• Any return postage is to be covered by the customer
All returns will be carefully inspected by our staff upon receipt into our warehouse to ensure the above conditions are met, prior to approving an online refund. It is an expectation that our customers advise us of any issues relating to their order prior to returning the product to us for consideration. Any returns deemed non-complaint with the above conditions will consequently not be eligible for a refund, the product will be considered abandoned and we will dispose of it. Please note: we are currently unable to process any exchanges via post.
FAULTY PRODUCTS:
Defective items include (but are not limited to):
• Broken parts
• Missing parts
• Manufacturing inconsistencies
• Damage sustained during delivery
Defective items do not include:
• Products specified as a random assortment of potential items where a specific item was not received
• Products which include cards subject to a random draw, including TCG products.
If you have received an item you believe to be damaged or defective, please contact Customer Care via the order message function within 30 days of the date of delivery, providing photographic evidence of the defect or damage, including the state of packaging, where applicable.
If we determine the product you have received is indeed faulty, you will be entitled to one of the following remedies:
• A replacement of the faulty part (including postage paid by us, where applicable)
• A replacement of the entire faulty product (including postage paid by us, where applicable)
• A full refund of the purchase price for the affected product (including postage, where applicable).
Gameology will always work with you to fully understand the extent of your inquiry and to deliver an appropriate and satisfactory resolution for you.
RECEIVING INCORRECT OR ADDITIONAL PRODUCTS:
In rare cases, you may find you have received an incorrect or additional item in your delivery. If this occurs, please contact Customer Care via the order message function as soon as possible, providing:
• Details of the issue encountered
• Photographic evidence of the products received.
We will assess and work with you to resolve any such issues in a timely and efficient manner.
ORDER CANCELLATIONS OR AMENDMENTS:
After your order has been placed it immediately begins to process through our system to make its way to you as quickly as possible! After this process has begun, it is very difficult to cancel or amend an order.
While we cannot guarantee this is possible, please contact Customer Care urgently should you wish to check, including your Order Number/s and specific cancellation/amendment details in your request. Any requests unable to be actioned will be subject to our Change Of Mind return conditions.
RETURN TO SENDER:
If an order is returned to our warehouse due to an error on part of the customer, including (but not limited to):
• Failure to collect from Post Office or Drop Location within courier hold timeframe,
• Providing incorrect or incomplete delivery address at checkout,
• Refusing any applicable customs fees,
the order will be refunded and re-stocked into our warehouse inventory, less the standard $10 RTS fee we incur from our couriers as a result.