Patrons. More than mere supernatural benefactors, they are the schemers whose plots set worlds into motion. They are beings who amuse, enthrall, and terrify the mortals who dare to bargain with them!
You, dear reader, will find 24 new and fully developed patrons and Demi-patrons for the Dungeon Crawl Classics Role Playing Game. Included are 66 new spells, more monstrous minions, and new spellburn and patron taint tables to use in your DCC campaign.
Change of mind return:
If you are unsatisfied with your purchase, you can return the product to us provided that the item is unopened. The return period lasts 30 days starting from the day the product is delivered.
Warranty:
If you receive a faulty product, we will offer warranty replacement or refund according to Australian consumer law.